- edited description
Shadow mapping issues
Issue #51
closed
Issues have been reported with Cubiquity affecting shadow mapping in a scene:
It's hard to see exactly what is going on, perhaps Unity is using ESM for soft shadows which could explain the fading?
At any rate there should be an option to control shadow casting and receiving for Cubiquity volumes.
Comments (4)
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reporter -
reporter - changed version to 1.0
It's probably worth getting the options in place for the first release.
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reporter - removed version
Options for casting and receiving are now in place.
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reporter - changed status to closed
It seems that reinstalling Unity fixed the problem for the user.
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