Trying to jettison spaceMINES (second weapon) causes segfault
Issue #378
resolved
I attached the buggy save file.
Steps to reproduce:
- Wait until you're in the sphere.
ESC
→ Inventory.- Select spaceMINES.
- Jettison.
- Segmentation fault.
Notes
It does not happen if either of these apply:
- You try to jettison the mines on the tunnel.
- You change your weapon to the mines and then drop them.
No other weapon causes this error when trying to jettison them (i.e. spreadGUN).
System information
$ screenfetch
./+o+- lonami@lonami-pc
yyyyy- -yyyyyy+ OS: Ubuntu 17.04 zesty
://+//////-yyyyyyo Kernel: x86_64 Linux 4.10.0-21-generic
.++ .:/++++++/-.+sss/' Uptime: 42m
.:++o: /++++++++/:--:/- Packages: 2131
o:+o+:++.'..'''.-/oo+++++/ Shell: bash 4.4.7
.:+o:+o/. '+sssoo+/ Resolution: 1366x768
.++/+:+oo+o:' /sssooo. DE: XFCE
/+++//+:'oo+o /::--:. WM: Xfwm4
\+/+o+++'o++o ++////. WM Theme: Greybird
.++.o+++oo+:' /dddhhh. GTK Theme: Greybird [GTK2]
.+.o+oo:. 'oddhhhh+ Icon Theme: elementary-xfce-darker
\+.++o+o''-''''.:ohdhhhhh+ Font: Noto Sans 9
':o+++ 'ohhhhhhhhyo++os: CPU: Intel Core i5-5200U CPU @ 2.7GHz
.o:'.syhhhhhhh/.oo++o' GPU: Mesa DRI Intel(R) HD Graphics 5500 (Broadwell GT2)
/osyyyyyyo++ooo+++/ RAM: 1324MiB / 7884MiB
''''' +oo+++o\:
'oo++.
Comments (2)
-
-
- changed status to resolved
null dropped weapon before cycling back, resolves
#378→ <<cset 9caff2edf49d>>
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This is me, I forgot to login before posting the issue.
Edit: Some more information, I think I pick it up right after jettisoning it. Maybe jettison sets some pointer to
nullptr
but on pick-up, it's used, and crashes?