Enemy Bullets Persist Like a Bitch
Issue #39
resolved
I don't want tiny (infra)red fucks hanging about waiting like a swarm of indestructible murderflies any longer than 2 minutes (preferably ~10 seconds). They make me sad.
Comments (4)
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Haha. They currently last for 30 seconds which is the same as the player's shots, but I was thinking that's a bit long for enemies too.
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- changed status to resolved
Half lifetime of enemy asteroidbullets. Resolves
#39→ <<cset b4161550ac5f>>
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- removed milestone
Removing milestone: Beta (automated comment)
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Whoops. Wasn't meant to be anonymous, blame all the screaming kids in here. They're just more red fucks to me at the moment.