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XMALab / Using the 3D World View

Using the 3D World View

The 3D World View feature provides a 3D, rotatable world view that shows the relative position of all the objects in the scene, including:

  1. Camera images
  2. Tracked points
  3. Rigid bodies
  4. Bone mesh models

This provides a 3D visualization to help confirm the identify of particular markers, determine accurate orientation of rigid bodies/bone mesh models, and view 3D motion pathways.

Playback of the current trial sequence can be toggled with the "enable" checkbox at the bottom left of world view.

Visualization of rigid body constellations and bone mesh models must be toggled via the cube tool box associated with each specific rigid body; the Display Options dialog box does not modify world view.

Important Note:

The distance between the camera images and "cameras" is not an accurate indication of relative distance and does not show scale or SID.

Updated