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Clone wikiMobius Game Engine / Roadmap
Mobius Engine current roadmap:
To be completed for demo:
Programming:
- Repository - COMPLETED
- Basic 3d - COMPLETED
- COLLADA importing
- Load character model
- Load level
- Character movement around level, including jumping
- Momentum and character movement physics
- Enemy movement and AI
- Lives, rings, and points managment
- Graphical effects including lighting and shaders
- Cross platform build system
Art:
- Level design
- Badnik design
- Items design (springs, goal)
- Level modelling
- Badnik Modelling
- Item modelling
- Sound effects development
- Music composing
- Prototype in-game level editor
To be completed for final game:
Programming:
- Cutscene system.
- Advanced menus
- Special stage system (?)
- Advanced in-game level editor
Art:
- Concept, design, and modelling for all 6 zones, including the enemies and various ites.
- Concept, design and modelling for Special Stage (?)
- All needed sound effects
- Full game soundtrack
- Storyline conception and scripting
Updated