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Contributed code
Users of Codea have published code they have developed:
- on this page below are various links to code for games, toys, simulations and other programs; and
- Libraries: libraries are pieces of code that are intended to be used in more than one project.
Note Clicking on a link will take you to another site. Neither TwoLivesLeft nor any of the authors of the wiki pages can be held responsible for external sites. Please report inappropriate or broken links on the forum.
See this page for advice on copying code in to Codea.
Games
Eat Me - iTarum
Eat Me Code
Exspansion - Skythecoder
Exspansion Code
Space Invaders - West
Space Invaders Code
Asteroides - Juaxix
Asteroides Code
MágYica Gems - Juaxix
MagYica Gems Code
Tower VS Zombies - Juaxix
Tower VS Zombies Code
PacMan - Ruilov
PacMan code Installer
Atari Enduro - Ruilov
Atari Enduro Code
Pigs In Clover - Ruilov
Pigs In Clover Code
Shoot Babbles - Alex812a
Shoot Babbles Code
Snake 3d - Alex812a
Snake 3d Code
TapTap by Jihem
Mine Field - Tokout
Mine Field Code
Finger Chaser - Niorg
Finger Chaser Code
Toys
Fireworks - Rob rain
Minimalist drawing program - Brab
Particle Fountain - UglyMike
The fountain is affected by gravity and will follows your finger/stylus
Particel - iTarum
Move finger over the screen for power the particles. fa pannel change the different modes. All other panels change size, sinusfx,cosinusfx and so on..
Random Trees - Nat Pryce
Tap the screen to grow a new random tree.
Random Little Houses - Simeon
Draws a random set of houses on hills
Simulations
Artificial life - iPad41001
Celestial mechanics - brab
Conway's Game of Life - Jguise
Flame Challege - iPad41001
How to explain what a flame is to an 11-year-old. Shows several versions to show steps to building.
Living Images - iPad41001
An exploration in using the values of an image() as a data store for image behavior.
Small Demo Routines
These are small routines which help show the capabilities of Codea Lua through small examples. They can also demonstrate interesting and spectacular effects from little code. Study of these can help with learning how to structure code and understand the syntax used. Bear in mind many of these routines could be improved, compacted and refined but could be less readable for new users.
Nodes by Bri_G
A small routine to imitate the build up of local networks Code is available at GitHub.
This was improved in the following links:
Modified by pepinganos and modified again by pepinganos
Particles by Bri_G
Lots of colourful bouncing balls
Particles from emitter by Bri_G
Small particles fired from a tube then fall with gravity.
Various Star Fields by Bri_G
From a basic static backdrop to a 3D scrollable matrix of stars. These applications don't lend themselves to small pictures - after all they are mainly just dots. Loading up the code, running and adding further stars is worth trying if you're interested.
Rotating Sphere of spheres by Bri_G
A bigger demo than the others, a sphere built from a matrix of smaller spheres, I think quite a good one.
Modified rotating sphere by Inviso
Inviso added a 'Star Wars' effect to the small spheres, to enhance the impression of movement.
Koch Tree Fractal by Bri_G
An adaptation of the Processing example, with some modifications to run on the Pad. Good learner for translate().
As with all these contributions - if you need further description of the functions just post a request in the forum.
Class() or Subs
Routines provided for common repetitive functions not in Codea
Drag Me class by Simeon
Touch and drag
Other
Code for pretty printing a table by Pixel
Top down turn and fire, shooter by Kikeloop
Randomness by Nat Pryce
Multiple independent random number generators
Rounded Corners by Simeon
For buttons etc.
Snow effect by iPad41001
Add snow to your creations.
Vanishing Point by Ryan
Objects coming at you. Demonstration of drawing from a vanishing point (like in art class).
Updated