Brian Bucklew
Freehold Games, LLC
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#566: [#beta-bugs] there was at least one person some months ago who was confused by the proximity ...
bug
trivial
wontfix
Brian Bucklew
ui
1.0
2020-06-28
2024-08-23
#11632: [#bugs] Feature request: the ability to remove keybinds from abilities even if the keybi...
bug
trivial
wontfix
Brian Bucklew
spring molting
1.0
2024-05-11
2024-05-17
#5114: [#beta-bugs] If you've significantly lowered the action cost of firing a missile weapon (ex: ...
bug
trivial
wontfix
Brian Bucklew
small bugs
1.0
2021-10-01
2024-04-16
#11231: [#bugs] The "Set Primary Limb" command works on the Cybernetic inventory page, and it ha...
bug
trivial
wontfix
Brian Bucklew
ui
1.0
2024-04-02
2024-04-06
#7530: [#beta-bugs] starting village has every marble wall graffitied twice, with the same message
bug
trivial
wontfix
Brian Bucklew
map generation
1.0
2022-12-03
2024-03-15
#10171: [#bugs] if you press `i` while in a trade menu on something you understand, it will stil...
bug
trivial
wontfix
Brian Bucklew
ui
1.0
2023-11-20
2024-01-18
#4900: [#beta-bugs] Also, the description of the Nocturnal Apex doesn't mention it's exclusive to th...
bug
trivial
wontfix
Brian Bucklew
ui
1.0
2021-09-01
2024-01-12
#10624: [#bugs] so this is something that's been bugging me for a while, like almost a year, whe...
bug
trivial
wontfix
Brian Bucklew
small bugs
1.0
2023-12-22
2023-12-22
#10611: [#bugs] Despite being mindless robots, clockwork beetles can generate as psychic thralls...
bug
trivial
wontfix
Brian Bucklew
small bugs
1.0
2023-12-20
2023-12-22
#9161: [#bugs] when there are two of the same biome in the same parasang (or really, two of the...
bug
trivial
wontfix
Brian Bucklew
small bugs
1.0
2023-08-24
2023-08-25
#3306: [#bugs] tree displaced the golgotha door
bug
trivial
wontfix
Brian Bucklew
map generation
1.0
2021-01-02
2023-07-27
#666: [#beta-bugs] wherever a river of saltwater and a river of primordial soup would overlap in th...
bug
trivial
wontfix
Brian Bucklew
map generation
1.0
2020-07-08
2023-05-05