1. Code Animo Avatar Code Animo
  2. Untitled project
  3. Surface Waves

Issues

Filter by:

  • All
  • Open
Advanced search

Issues (1–13 of 13)

Title T P Status Votes Assignee Created Updated Actions
#24: #24 Cohesive And Adhesive Forces
task major new
Code Animo
2015-08-06
2015-08-06
#17: Reduce Draw Call count for Wave mesh
enhancement major open
2014-06-24
2015-07-07
#6: Framerate independence
enhancement major resolved
2014-06-08
2014-10-07
#9: Velocity Based Flow mapping
proposal major open
2014-06-08
2014-09-19
#23: Banding visible on depth based fog, especially on flat terrains.
bug major open
Laurens Mathot
2014-08-27
2014-08-27
#21: Waves seem to climp up overhangs.
bug major on hold
2014-08-25
2014-08-27
#18: Water draws on top of billboard trees.
bug major closed
2014-06-26
2014-06-26
#2: Meshes created by GridMesh aren't destroyed when the Gridmesh is removed from the scene.
bug major on hold
Laurens Mathot
2014-04-17
2014-06-24
#5: Cross-platform saving
proposal major open
Code Animo
2014-06-08
2014-06-24
#7: Topdown water displacement
proposal major open
2014-06-08
2014-06-24
#8: Underwater Fog
proposal major open
2014-06-08
2014-06-24
#10: Simulation Tiling
proposal major on hold
2014-06-08
2014-06-24
#4: Depth issues when not using DX11
bug major open
2014-04-29
2014-06-24