Add feature for 3D garment simulation, using Blender or other means.
Garment simulation could include fabric textures, lighting, etc.
Former userAccount Deleted
the biggest blocker on this is getting a sane scripted way to get a quad/tri mesh from an svg outline.
the biggest issue is getting a line of matching verts on either side of a seam. can you dummy up a svg pattern so i can sort it out??