Add collisions to meshes in Gazebo8

Issue #162 resolved
Agustin Alba Chicar created an issue

Need to do the following:

  • Create a mesh from code.
  • Add collisions to that meshes.

Comments (11)

  1. Agustin Alba Chicar reporter

    Got the following error when loading a mesh generated from code:

    [Err] [Visual.cc:2286] Visual::InsertMesh no submeshes, this is an invalid mesh
    [Err] [Visual.cc:373] Ogre Error:OGRE EXCEPTION(2:InvalidParametersException): Header chunk didn't match either endian: Corrupted stream? in Serializer::determineEndianness at /build/ogre-1.9-mqY1wq/ogre-1.9-1.9.0+dfsg1/OgreMain/src/OgreSerializer.cpp (line 89)
    [Err] [Visual.cc:374] Unable to create a mesh from /tmp/mesh/meshes/mesh.dae
    

    Asked to OSRF about it to get some hints on the possible origin.

  2. Agustin Alba Chicar reporter

    The previous part was solved after making a proper mesh based on gazebo::common::MeshManager .

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