- changed status to open
Add collisions to meshes in Gazebo8
Issue #162
resolved
Need to do the following:
- Create a mesh from code.
- Add collisions to that meshes.
Comments (11)
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reporter -
reporter Added a material to the mesh. refs
#162→ <<cset 7cd5a1bc960c>>
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reporter Got the following error when loading a mesh generated from code:
[Err] [Visual.cc:2286] Visual::InsertMesh no submeshes, this is an invalid mesh [Err] [Visual.cc:373] Ogre Error:OGRE EXCEPTION(2:InvalidParametersException): Header chunk didn't match either endian: Corrupted stream? in Serializer::determineEndianness at /build/ogre-1.9-mqY1wq/ogre-1.9-1.9.0+dfsg1/OgreMain/src/OgreSerializer.cpp (line 89) [Err] [Visual.cc:374] Unable to create a mesh from /tmp/mesh/meshes/mesh.dae
Asked to OSRF about it to get some hints on the possible origin.
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reporter The previous part was solved after making a proper mesh based on
gazebo::common::MeshManager
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reporter See issue #164 --> we are using a fixed texture for all the roads.
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reporter Creating meshes to the road. refs
#162→ <<cset 2cd874264a55>>
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reporter Working meshes for zones and for junctions. refs
#162→ <<cset 10851d1cb52b>>
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reporter Added comments regarding issue #164. Commented code for materials. refs
#162→ <<cset cd788c101899>>
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reporter - changed status to closed
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reporter Closed via PR #60
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reporter - changed status to resolved
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