Team ADOM GmbH
Ultimate ADOM: Caverns of Chaos
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(251–261 of 261)
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#119: Doors can be generated with only one supporting wall if next to a river.
Game Logic
bug
trivial
new
Team ADOM GmbH
*** DO NOT CHANGE ***
0.1.1
2020-04-30
2020-04-30
#89: Indicators for target tiles with "e" commands
User Interface (UI)
enhancement
minor
new
Team ADOM GmbH
*** DO NOT CHANGE ***
0.1.0
2020-04-24
2020-04-29
#92: Monster triggering a trap doesn't make it go away
bug
minor
new
Team ADOM GmbH
*** DO NOT CHANGE ***
0.1.0
2020-04-24
2020-04-29
#84: Autexplore: no idea where to go when there is more to be explored
bug
minor
new
Team ADOM GmbH
*** DO NOT CHANGE ***
0.1.0
2020-04-24
2020-04-25
#88: Wall tiles on edge of map aren't distinct
Graphics
enhancement
trivial
new
Krzysztof Dycha
*** DO NOT CHANGE ***
0.1.0
2020-04-24
2020-04-25
#93: Spell discount powers don't work
bug
minor
new
Team ADOM GmbH
*** DO NOT CHANGE ***
0.1.0
2020-04-25
2020-04-25
#82: Autoexplore doesn't ignore items you have already stepped on
bug
major
new
Team ADOM GmbH
*** DO NOT CHANGE ***
0.1.0
2020-04-24
2020-04-24
#68: Multiple stacks of burning... forever
bug
minor
new
1
Team ADOM GmbH
*** DO NOT CHANGE ***
0.1.0
2020-04-24
2020-04-24
#58: Misplacement of symbols in ASCII mode
Graphics
bug
trivial
new
Jochen Terstiege
*** DO NOT CHANGE ***
0.1.0
2020-04-24
2020-04-24
#34: Check if unequipping items in the inventory can cause problems when clicking fast
User Interface (UI)
bug
major
new
Jochen Terstiege
*** DO NOT CHANGE ***
0.1.0
2020-04-23
2020-04-23
#31: Fullscreen and resolution selection in settings doesn't match the currently used values
User Interface (UI)
bug
major
new
Jochen Terstiege
*** DO NOT CHANGE ***
0.1.0
2020-04-23
2020-04-23
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