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Adding the AddApptr SDK to a new iOS project
Index:
- Project Setup
- AATKit Initialisation
- Banner Integration
- Fullscreen Integration
- Rewarded Video
- APP Open Integration
- Native Ads Integration
- Native Ads Integration - special ad network characteristics
- Disable App Transport Security (ATS)
- Advanced Features
- Targeting
- Frequency Capping
- Important Remarks
- AATKit's Size within your app
- What is an AdSpace?
- Network-specific Information
- Statistics Delegate
- Reports Delegate
- Listen to impression level information
- AATKit AdMob custom events adapter (>= 2.77.x)
AATKit Changelogs
Your starting point:
You have an existing and running iOS project opened in Xcode.
You chose to add a banner and/or interstitial ads to your iOS application.
AATKit supports iOS 10+
Google Mobile Ads SDK:
Since version 7.42.0, Google Mobile Ads SDK requires publishers to add their app key to the Info.plist file of their Xcode project or declare them as Ad Manager
Apps. Please refer to the Google Mobile Ads SDK section in Network-specific Information for more details.
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