Wiki
Clone wikirender_corona / Release Notes 2018
- Release Notes 2018
- 24 September 2018 v8.0.21
- 24 September 2018 v8.0.20
- 24 September 2018 v8.0.19
- 24 September 2018 v8.0.18
- 18 September 2018 v8.0.16
- 18 September 2018 v8.0.15
- 10 September 2018 v8.0.14
- 10 Setptember 2018 v8.0.13
- 22 August 2018 v8.0.12
- 21 August 2018 v8.0.11
- 23 May 2018 v8.0.10
- 18 May 2018 v8.0.7, v8.0.8, v8.0.9
- 16 May 20180 v8.0.6
- 11 May 20180 v8.0.5
- 9 May 20180 v8.0.4
- 4 May 20180 v8.0.3
- 2 May 20180 v8.0.2
- 27 Apr 2018 v8.0.1
- 25 Apr 2018 v8.0.0
Release Notes 2018
24 September 2018 v8.0.21
- Material override now works for proxy object materials too
24 September 2018 v8.0.20
- Latest standalone with C4D supports displacement so re-enabled it on the corona material in Blender!
24 September 2018 v8.0.19
- Fix material override for proxy objects
24 September 2018 v8.0.18
- Fix include/exclude lists for AO Shader
18 September 2018 v8.0.16
- Fix motion blur for proxy objects
18 September 2018 v8.0.15
- Fix the noise node
10 September 2018 v8.0.14
- Restores performance for large number of dupli objects without breaking multi material linked objects
10 Setptember 2018 v8.0.13
- Makes exporter compatible with Blender 2.79.3+ that removes the extension framework dependency
- Fixes error introduced in 8.0.11 with dupli objects with different materials.
22 August 2018 v8.0.12
- Added low precision option if exporting with large number of particles/dupli's etc and the .scn file is getting too big for Corona.
21 August 2018 v8.0.11
- Greatly speed up dupli export. This issue was highlighted by Zorian in the forums using the FLIP Fluids addon that was generating foam/spay/bubbles as dupli objects. In a sample scene export time went from 34 seconds down to 0.8 seconds. (500,000+ dupli objects)
23 May 2018 v8.0.10
- Textures now work during render, the material preview is broken if using textures though.
18 May 2018 v8.0.7, v8.0.8, v8.0.9
- Removed the global material flag and added an option "Use World Nodes" to the environment dropdown. This allows for full node setup for the environment. Note that the environment accepts a Corona Map only NOT a Corona Material. Example setup:
16 May 20180 v8.0.6
- Added a use global material flag to the environment tab. This will use the corona volumetric material node tree from the first World.
11 May 20180 v8.0.5
- Fix some dupli objects
9 May 20180 v8.0.4
- Ortho cameras work correctly again
- Fix issue with some dupli setups
4 May 20180 v8.0.3
- Added the Color Ramp Node
2 May 20180 v8.0.2
- Added the Mix Node
27 Apr 2018 v8.0.1
- Environment volumetric attenuation distance max changed to a soft max
- Fix symptom of Issue
#180 - Create the release scripts for MacOS
25 Apr 2018 v8.0.0
- Compatibility with Corona Standalone 1.7
- Enable testing on MacOS
Updated