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Odin Inspector
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Issues
(1–14 of 14)
Title
T
P
Status
Votes
Assignee
Version
Created
Updated
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#501: OnValidate on MonoBehaviours or ScriptableObjects does not get called for T fields rendered by OdinValueDrawer<T>
bug
major
invalid
2.0.5.0
2019-02-27
2020-09-09
#475: Simultaneously editing multiple prefabs does not save changes
bug
major
new
Tor Esa Vestergaard
2.0.5.0
2018-12-12
2018-12-14
#444: Encountered invalid entry while reading serialization data for Unity object of type 'SoundGameManager'.
bug
major
resolved
Tor Esa Vestergaard
2.0.5.0
2018-10-09
2018-11-23
#440: Unable to find style "IN Popup" in skin "LightSkin" repaint
bug
minor
resolved
3
2.0.5.0
2018-10-05
2018-11-08
#451: TableListAttribute drawing extra blank column titled InternalOnInspectorGUI
bug
minor
new
2.0.5.0
2018-10-20
2018-10-20
#449: No GUI Implemented on overlay in inspector
bug
minor
new
2.0.5.0
2018-10-14
2018-10-14
#447: Vector2Int values in array resetting on prefab when clicking the add button.
bug
major
resolved
Tor Esa Vestergaard
2.0.5.0
2018-10-11
2018-10-12
#445: Unable to serialize interface references in class field
bug
major
resolved
2.0.5.0
2018-10-10
2018-10-10
#446: Odin Inspector slow for StateMachineBehaviour in Play Mode
bug
minor
new
2.0.5.0
2018-10-10
2018-10-10
#443: Wording in AttributeProcessorPriorityExample is a bit inaccurate
bug
trivial
new
2.0.5.0
2018-10-07
2018-10-07
#442: Calling EditorWindow.Close() from within a [Button] causes a null ref exception
bug
minor
new
2.0.5.0
2018-10-06
2018-10-06
#439: TableMatrix doesn't update if changes made from EditorGUI.DelayedTextField()
bug
minor
new
2.0.5.0
2018-10-05
2018-10-06
#441: Reordering of polymorphic list messes with values if stored in prefab.
bug
major
new
4
2.0.5.0
2018-10-05
2018-10-05
#438: Can serialize recursive class
bug
major
resolved
2.0.5.0
2018-10-04
2018-10-04