Feature Request: NPC Bots hook ins to the Dungeon Finder

Issue #20 closed
Former user created an issue

Was wonder if it was possible to some kind of tie in so one could use the dungeon finder with NPCbots.

For example:

Player joins the Dungeon finder as tank. -The the same tank spawns a mage - this mage queues into the dungeon finder as dps -The the same tank spawns a priest - this priest queues into the dungeon finder as dps -Etc

Comments (12)

  1. trickerer repo owner

    NPC Bots are creatures and basically can't be used as fake players for DF. I looked at LFG code and I think it is possible to add bots to queue this way:
    Player summons proper amount of npcbots.
    Then he queues into the dungeon finder. During this operation core checks his bots and adds them to queue with proper roles ex. if you are Tank then bots can only choose between DPS and heal.
    Need to review LFG code in this regard (which is still under development)

  2. Itchigo

    this is def one of the features im looking forward to as well.. seen it implemented in mangos but currently your npc bots are way better i can only imagine how great it will be if this is added on low pop / lan servers.

  3. Matthew Stockfleth

    I agree. Maybe an easier fix in a way would be to create a teleport option in the NPC Menu to teleport to the dungeon area? There are a few that are hard to get to...like Ragefire if you are Alliance, etc.

  4. Maxxgold

    This would be nice but until the bots are fixed so they don't break the game mechanics then I would worry about that first. I have had to turn the bots down to one per person because the game is not even a challenge with the bots. Still a great mod but the bots just keep regenerating mana at an unrealistic rate and when you have 3 or more in a dungeon they barely take damage unless you pulled a ton of mobs.

  5. trickerer repo owner

    Well, good news. Since this is the most voted issue I decided to finally integrate bots into DF.
    It is done now, look forward to next update (it will be really huge).

  6. mack sparn

    Awesome news trickerer!! Looking forward to next release.

    Thank you for continuing to work on the bots when you find the time for it :)

  7. trickerer repo owner

    NPCBots v4.0.16a

    Make bots static in world (Closes #77, Closes #72, Closes #89, Closes #90, Closes #68, Closes #96, Closes #101, Closes #104). Drop 4.3.4 branch support (Closes #74, Closes #75, Closes #85, Closes #87) Add basic honor for bots (Closes #30). Bots' stats are no longer depend on players (Closes #83, Ref #97, Ref #98). Convert equips from ItemTemplate from Item and make bots use real items and benefit from all items properties except certain class ability improvements (increase damage, decrease cast time, etc.) (Closes #51). Add Auto-equip option, allows to quick-equip items with simple item comparison algorithm (item level) (Closes #63). Add 'Unequip all' option, allows to unequip all items (Closes #95). Make npcbots' stats fully player-like (Ref #97, Closes #98). Disable custom cooldowns (Closes #97, Closes #100). Modify bots' formation to never spread too much (Closes #99). Allow bots to attack neutral units (Closes #107). Allow npcbots to queue into Dungeon Finder with master (Closes #20). No manual yet

    → <<cset 82d2382ad8bd>>

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